Grogs are the peasants, commoners, and simple folk who keep the covenant running and the wizards alive. Companions adventure with or for the mighty wizards of the covenant. They are knights, warriors, diplomats, and other non-wizard heroes. Wizards master the art of magic. These are the central characters of any Ars Magica saga. Other characters flesh out the covenant and the surrounding area. The original concept for the Semita Errabunda project was the brainchild of Will Hindmarch , but many authors have contributed characters.
Each author is credited on the appropriate character sheet. The Mistle Lake covenant has burned to the ground, with only one survivor left to tell the tale to the inquisitor.
But there may be gaps between what he says happened, and what really happened…. This free playset is a part of our Ars Magica celebration and farewell to line editor David Chart. It requires Fiasco to play and is only available in PDF. Download A Covenant on Fire now! Add an exciting new twist to your Mythic Europe gaming with this take on the loves, losses, and secrets of the grogs.
This free product is a part of our Ars Magica celebration and farewell to line editor David Chart. This playset is inspired by Ars Magica and requires Fiasco to play. It is only available in PDF. Download A Grog's Life now! Ars Magica Fifth Edition. The Mysteries, Revised Edition. Lords of Men. The Church. Realms of Power: The Divine. Realms of Power: The Infernal. Realms of Power: Magic. Realms of Power: Faerie. Guardians of the Forests. Lion and the Lily.
Here's the press release: blog. Pledge your support by Nov 18 to make sure you get your own copy: kickstarter. Wow, sounds really cool. Yeah, it's a tough target -- but it's the right amount for the budget to produce the game and the related cool rewards that KS backers get. And I'd much rather have the Kickstarter fail to reach its funding goal, than to have it reach a goal that is not actually high enough to get the job done.
Many thousands of copies of Ars Magica core rulebooks have sold over the years -- and the number of downloads of the free 4th Ed PDF is an order of magnitude or two greater than the hard copy sales.
And then there are all the people who have played in games without buying their own rulebook, or who have looked at it with interest but never taken the plunge We need to get a whole lot of those people to hear about the KS, and a bunch of them to decide it's interesting enough to put up a few books to help make it happen.
How exciting! The first alternative setting for canonical Ars Magica! I would really like to see this happen. I'm in. I don't have much, but what I have I have put in. Anyone want to fund freezing Ars Magica writers too? Is this really an alternative setting? Will the Diedne book and world book not be canonical? This is a kind of important question, for me and the other authors at least? This is very similar to an Ars Magica-inspired computer game concept I've been banging around for a while: generational, focus on key events rather than minutiae, turn based, centered on a covenant.
The game uses medieval Latin for a number of key magical terms. Ars Magica 2nd Edition Average Rating: 7. RPG Rank: Ars Magica 2nd Edition. Ars Magica. Class Based Pilot, Wizard, Scientist, etc. Description Based Narrative more so than Dice.
Dice Primarily d Skill Based buy or gain skills. Fans: 4 Become a Fan. Record a Play. Description Edit History. More Information Edit History.
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