If third down is converted, then the next first down on the list is called. While I do not utilize this method at the beginning of the game I utilize the Walsh method for openers , I do utilize this to put together sequence of plays between series.
I am also able to create a balanced attack with this thought process. Between series, I will plan two or three of these sequences as well as planning what third down calls might be utilized.
A blank form like the one below can be used for this method. This approach allows for a well thought out attack. It also allows a head coach to see what the plan will be throughout the game.
This can provide a sense of confidence for the head coach if he has an inexperienced play caller, providing good starting point for an entire staff to communicate and think about adjustments heading into the next series.
Selecting pass plays to emphasize ball control. Selecting ball control passes which are thrown to the outside. Consider throwing the ball deep to change the momentum and keep your defense off the field. Throwing passes only to the strong hand side of the QB. Avoiding plays which both guards pull. Attacking the defense between the ends. Deciding if taking a safety is an acceptable option. Third down. Forth down. For example, the caliber of the opponent, if you are playing home or away and the defensive style of your opponent.
Red Zone. The 3RD and 1 play can carry over from the open field category of your game plan. Run the ball if possible. Use motion to isolate the desired match - ups. Run plays that are designed to beat the blitz and man to man coverage. Pass the ball to the underneath routes.
Run plays that do not risk losing yardage, the offense should not be taken out of field goal range. Group your plays in ten yard divisions i. Defenses tend to base Red Zone strategy according to the location of the ball with regard to ten yard divisions. Keep in mind that the Red Zone is an excellent area of the field to run different plays from formations that were previously shown in the open field.
Anticipate the blitz. Run a package to take advantage of the blitz when your team is somewhere between the and yard lines. Throw the ball in the end zone. Use Motion to isolate the desired matchup on your best receiver. Select running plays, because the defense tends to stay in a base front when the offense is positioned between the and yard lines.
Alert the QB to audible if the defense jumps into a goal line front. First and Goal. A 1ST and goal package should have running plays and passing plays from that formation. Since virtually every pass thrown to the goal line involves a throw into the end zone, the QB must be very focused on what he expects to see before he throws the ball.
Goal Line. The average team may see this situations 3 times in a game. This will eliminate some of the guess work that may occur during the pressure situations of a game and will help focus a teams weekly preparation. It may be sensible to combine the 2 point play package with the 3RD down inside the opponent's 10 yard line package.
Combining these two elements into a three to four play package can encompass 1ST and Goal calls and 2 Point conversion plays. Blitz beaters are specific plays and protections that can be called or audibled to in order to take advantage of a defensive blitz.
The 'HOT' option involves a situation where the QB has the choice of dropping the ball off to a designated receiver for which the defense cannot account when blitzing. If the offense would practice this more on a regular basis, the team's chance of success to beat the blitz would increases substantially.
This situation is an excellent chance for a big gain. Contingency Offense. The contingency component of a team's offense is designed to deal with those situations which are TIME related. Contingency offensive situations may not even arise in a game. There are 2 basic contingency offensive situations: Four Minute and Two Minute offense. Four Minute offense. The four minute offense involves 4 objectives: A. This can play big dividends when you build the scouting report.
So I do as much of it as I can to prepare for an opponent. Know that they may change based on blitzes and formations. Again, this is all summarized when you draw it up, but specifically look for keys to blitz movement.
Defenders who have to change their zone or assignment will need to move out of a base position to get to where they need to go and cheating pre-snap is sometimes necessary. Watch for safeties moving pre-snap laterally or even moving up closer. All defenses are based on three numbers. This tells me that they have 3 down lineman — 5 linebackers — 3 defensive backs deep over the top. Identify each of these for each play you break down.
Teams that are deep third teams vs Cover 2 — deep half teams will have different weaknesses downfield. I will actually draw up their numbers on their base formation to see who is in each position. Find out who is a difference maker and who is not yet ready for prime time that you can attack.
This is helpful with a roster sheet. Just start making notes next to each players name as you watch. I look for how aggressive a player is to begin with. We will run toward less aggressive athletes. I also look to see how they move. Can they change direction well forward and backward or laterally side to side.
Size is another factor you want to take note of if it's a factor. Finally, how do they react to keys. Do they come up on run quickly and who are they reading. If they read backs, make sure you run counters and good fakes.
If they read the line, have some some false keys, play actions and reverses. Starting with your base runs, determine if you need to make any adjustments to scheme, personnel, formation, motions and shifts.
What puts you in the best situation? Try not to get too carried away here with new material. Start writing your game plan script. We always keep our base and then add one or two variations to the scheme. The reason for this is because we never want to change up too much and lose our effectiveness.
But adding one little variation can mix it up just enough for the defense to question their keys. If yes, then please share it with your friends and family. Now, you do not need to roam here and there for Thursday, January 13, Home Game Technology. Home Uncategorized. January 6, Share on Facebook Share on Twitter.
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